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What is the Metaverse?

Subtitle
A network of real-time applications
Date
Jan 19, 2021
Type
Notes
Words
516

Starting Point

A starting point to conceptualize the Metaverse is to see it as a hybrid between the internet and our physical universe. Think of it like a "spatial internet." It's a network of real-time 3D worlds instead of 2D web-pages. The term Metaverse translates to "beyond the universe." It implies that the Metaverse is a computer-generated, persistent, and all-encompassing "synthetic dimension" that can be tapped into by the flesh-people of the natural world.

The challenge is that either of these phrases could be easily misinterpreted. A spatial internet could be conceived as a series of 3D spaces you move through from behind a computer screen. A synthetic dimension could be conceived as a deceptive alternate reality, severed from the natural and man-made world.

Existing Definitions

In order to get a compressed but complete understanding of the Metaverse, we need a solid definition. The quick definitions we find on the Internet are misleading, oversimplified, or confusing. The biggest misconception from these definitions is that the Metaverse is a single virtual world filled with avatars playing a game, instead of a comprehensive spatial network as multi-purpose as the Internet. A good definition would also hint at the implications of it.

Dictionary.com

  • "A 3D virtual world, esp in an online role-playing game"
  • "The universe as portrayed in a given work of fiction."

Google

  • "A virtual-reality space in which users can interact with a computer-generated environment and other users."

Wikipedia

  • "A collective virtual shared space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality, and the Internet."

Here's my attempt at a definition. It's dense, but specific. This essay will unpack this definition part by part, and in sequence, so that anyone can build an understanding of what the Metaverse might be.

Metaverse

noun

A network of real-time applications that will fuse avatars, 3D-models, and information into a persistent and shared digital dimension, enabling a hyper-connected remote society where people can use wearable headsets to both view holograms in physical spaces, as well as extend their perception into cities, either across the world, or in the cloud.

The metaverse is

a network

of

real-time applications

that will fuse

avatars

3D-models, &

information

into a

persistent and shared digital dimension

enabling

a hyper-connected society

where people can use wearable headsets,

to both

view holograms in physical spaces, and

extend their perception to cities, either

across the world

in the cloud

It's written in a way so that it addresses some basic questions:

What is it?

What will it do?

Why is it important?

How will it do that?

A network of real-time applications.

It will fuse avatars, 3D-models, and information into a persistent and shared a digital dimension.

It will enable a hyper-connected remote society.

People will use wearable headsets to:

  • view holograms in physical spaces
  • extend their perception across the world
  • join virtual spaces in the cloud

Working

What is it?

A digital space-time continuum

digital space - virtual reality, synthetic (generated by a computer), but we perceive it, we can move through it

space-time - not just spatial, but running at 120 fps. time is a factor, live people inside of it - real-time engine

metaverse not a virtual world, but the sum of all virtual worlds

Qualities of a universe

space-time continuum

Not a world, but a network of worlds, even the sum of all worlds

Not a web-page, but the sum of all web pages

divergers from our universe, more like the internet

not a cartesian XYZ coordinate with time

series of isolated worlds, but connected through hyperlinks

while worlds don't have a context in a whole (ie: city:building)

metaverse will be defined by inter-connectivity

ability for individuals and groups - to navigate through different use case

might think call of duty is a metaverse, but it's a virtual world that is disconnected from the sum of all other virtual worlds. isolated.

metaverse only emerge when there is a glue

What is inside of it?

Information, objects, avatars, and worlds

Intersect

  • whole digital realm, separate from humanity (from the body)
  • symbols, represented as pixels, confined to a screen
  • the core value of AR/VR - allows us to perceive digital information in the same mode as our perception

that intersects with our reality

that enables

and frees our perception from proximity.

of information, objects, avatars, and spaces

that intersects with reality

information, objects, avatars, and spaces

How is it relevant?

It intersects with society

Why does it matter?

It frees our perception from proximity

Writing cadence
Scratch
"A network of real-time applications that will fuse avatars, models, and information into a persistent and synthetic dimension, that will intersect with our society, and extend perception beyond the body."

A network of applications built on real-time rendering, 3D-scanning, and computer vision technologies, which enables people to extend their perception and bodies into a shared digital dimension, that consists of avatar, models, and information.

A network of real-time applications that will fuse avatars, models, and information into a persistent digital dimension that can be experienced through wearable headsets, enabling people to extend their perception and bodies beyond their physical surroundings.

A network

of

applications

built on

real-time rendering, 3D-scanning, and computer vision

technology

that will

fuse

avatars, models, and information

into

a digital dimension

enabling

people

to

extend their perception and their bodies

beyond their physical surroundings, and

into a shared space

where they can interact with each other

A network

of

real-time applications

that will

fuse

avatars, models, and information

into

a shared digital dimension

which

uses computer vision to anchor itself to the real-world, and

enables people to extend their perception and bodies

Metaverse

A network

of real-time applications

powered by computer vision

that will enable

people to extend their perception and bodies into

a shared digital dimension

that consists of

avatars

3D-models,

and information.

where

enabling

people

to

extend their perception and their bodies

beyond their physical surroundings, and

into a shared space

where they can interact with each other

Option 1 (what, how, why)

Option 2 (why, how, what)

A network that enables people to extend their perception into a shared digital dimension, consisting of avatars, models, and information, built on an infrastructure consisting of real-time rendering, 3D-scanning, and computer vision technologies.

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